Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Memorise dropdowns in Science & Industry - in Player Features and Ideas Discussion [original thread]
should be an obvious one for a DEV..
- by Tres Farmer - at 2012.01.18 05:34:00
|
2. Screw cyno's why cant capital ships use stargates? - in Player Features and Ideas Discussion [original thread]
...yeah, who'd thought that. Try to propose capitals being SLOWER than subcaps while moving over the map and see where that gets you. Personally I'd give every ship a jumpdrive with a lower range than today (condition: the bigger it is - the slo...
- by Tres Farmer - at 2012.01.17 05:46:00
|
3. GIVE IDEAS for NON-vanity, NON-advantage items and services for AUR ! - in Player Features and Ideas Discussion [original thread]
Funny, another Feature and Ideas in GD.. wonder why that is - and more importantly, why CCP didn't start that thing OR take part in it. If I could I would like to buy communication with AUR from CCP. Anyway.. here you go: - access to the S...
- by Tres Farmer - at 2011.06.27 14:42:00
|
4. CCP > Anti-Mining Bot Stragegy - in Player Features and Ideas Discussion [original thread]
Originally by: Myfanwy Heimdal Edited by: Myfanwy Heimdal on 19/06/2011 18:21:08 I always think of that Pink Floyd song from their last real album together which has the line "get off my rock ". Besides, it's nothing but bad manners ...
- by Tres Farmer - at 2011.06.19 18:22:00
|
5. Point(s) of Order - in Player Features and Ideas Discussion [original thread]
Edited by: Tres Farmer on 19/06/2011 17:42:41 Originally by: Alara IonStorm Originally by: Tres Farmer You're still wrong(*) and you should have the balls to admit it In my example I was wrong because I was not clear in r...
- by Tres Farmer - at 2011.06.19 17:40:00
|
6. Point(s) of Order - in Player Features and Ideas Discussion [original thread]
Originally by: Royal Caldarin A great idea as long as the points are from the same faction and go into a corp of that some faction were earned from ! makes sense to me there are faction corps and player corps story line missions can o...
- by Tres Farmer - at 2011.06.19 17:36:00
|
7. Point(s) of Order - in Player Features and Ideas Discussion [original thread]
Edited by: Tres Farmer on 19/06/2011 17:34:17 Edited by: Tres Farmer on 19/06/2011 17:32:02 You're still wrong(*) and you should have the balls to admit it *) Other reasons why you think this shouldn't be done don't matter for this...
- by Tres Farmer - at 2011.06.19 17:30:00
|
8. Point(s) of Order - in Player Features and Ideas Discussion [original thread]
Originally by: Royal Federation Could we join all loyalty points from all Corporations from the same Faction into one corporation of our choosing? *snip* Originally by: Alara IonStorm So I spend a year missioning with Gallente...
- by Tres Farmer - at 2011.06.19 17:16:00
|
9. Ship History - in Player Features and Ideas Discussion [original thread]
Originally by: Riedle Thoughts? wrong forum, already reported.. your welcome. Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!
- by Tres Farmer - at 2011.06.15 12:35:00
|
10. Skillpoint suggestion to help retain customer loyalty. - in Player Features and Ideas Discussion [original thread]
Originally by: Lady Spank Originally by: Savage Angel As many people leave and come back multiple times, a better money making idea would be to allow them to retroactively pay for the months they missed and get the skill points the...
- by Tres Farmer - at 2011.06.12 05:14:00
|
11. [Forum suggestion] Don't open links in new tabs - in Player Features and Ideas Discussion [original thread]
Originally by: Blane Xero Originally by: Jacque Cruix Originally by: Blane Xero But why a new window? You understand tabs exist, right? If I want to open in new tab, I right click and choose tab. If not, I just click an...
- by Tres Farmer - at 2011.06.12 04:50:00
|
12. Bonus for item set? - in Player Features and Ideas Discussion [original thread]
Originally by: Evelgrivion *snip* This idea actually has been offered before; having more faction items on a faction ship providing some stronger bonuses, much like implant sets enhance each other. It creates a very large number of balance...
- by Tres Farmer - at 2011.06.11 08:32:00
|
13. Annual redistribution of skill points - in Player Features and Ideas Discussion [original thread]
Edited by: Tres Farmer on 11/06/2011 01:09:52 Originally by: MotherMoon This would make sense if there was a skill limit. like you could only ever get 40 mil sp. or if you could actually train every skill in the game to max. No on...
- by Tres Farmer - at 2011.06.11 01:08:00
|
14. Change the current system of converting PLEX to AUR! - in Player Features and Ideas Discussion [original thread]
@OP.. you don't go anywhere with your complaint.. If people want Vanity Items, a part of todays Cash>PLEX trade will automatically go the Cash>AURUM way and PLEX will be less offered.. You can't change that, as it's a basic principle. If by ...
- by Tres Farmer - at 2011.05.28 16:35:00
|
15. Active volcanoes on planets - in Player Features and Ideas Discussion [original thread]
Only if I can throw virgins into it! Ok, ok, Exotic Dancers would work too Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!
- by Tres Farmer - at 2011.05.24 11:25:00
|
16. My derptastic idea for fixing nullsec and lowsec - in Player Features and Ideas Discussion [original thread]
Not against this.. but, do you got some numbers to back this up or better project the possible outcomes/ramifications? I'd bet not just hisec would 'suffer' with the current playstyle of jumping every bolt and microwave-pizza from hi to nul G...
- by Tres Farmer - at 2011.05.19 10:58:00
|
17. Jumpdrives are overpowered - in Player Features and Ideas Discussion [original thread]
Originally by: Ehrys Marakai You cannot use jump drives to get into empire. Empire logistics, therefore, must run at your "normal speed" Capitals cannot use gates. (Majority of Jump Drive enabled ships are capital class.) Jump Drives can o...
- by Tres Farmer - at 2011.05.18 16:15:00
|
18. Jumpdrives are overpowered - in Player Features and Ideas Discussion [original thread]
Originally by: Lady Spank So the same should apply to clone jumping too right? Let's see.. largest distance you can jump within 24 hours is what? For example: LX5K-W (Tenal) to 3KNA-N (Paragon Soul) is roughly 100 LY across. So 100 LY e...
- by Tres Farmer - at 2011.05.18 12:46:00
|
19. Jumpdrives are overpowered - in Player Features and Ideas Discussion [original thread]
Assertion: Jumpdrives need to slow down to 0.5 lightyears per minute to balance them out with subcapitals. Reasoning: Until there were jumpdrives (with metagaming) there was a simple rule: The smaller the ship - the faster, the bigger the shi...
- by Tres Farmer - at 2011.05.18 10:29:00
|
20. 22 Ideas To Improve The Game - in Player Features and Ideas Discussion [original thread]
3, they work on some relief for that.. swapping+undocking in one go instead of two 5, even better.. have all public channels someone is subscribed to displayed in the 'show info' on a char 7, minor quirks with the UI are being worked on.. stuff ...
- by Tres Farmer - at 2011.05.18 06:04:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |